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Staffordshire
University - Postgraduate Module Descriptor
| Technological
Innovations |
ADMxxx-x |
Part 1
Indicative
content including a summary for the handbook
This module is
designed to introduce you to current technology innovations and issues.
As we rapidly move into a digital world, paradigm shifts are impacting
both our social and economic structure. This module will introduce
you to issues such as: technology use in education, copyright concerns
in a digital age, social and economic access to technology, privacy,
and self identity in a digital environment.
In completing the assigned projects you will demonstrate how these
issues affect the solution to the brief. You will also initiate your
potential project proposal for the Multimedia Authoring module in
the light of issues highlighted during this module. |
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These learning
strategies will occupy your time
The learning activity
centers on researching, making and editing a multimedia artifact that
will encompass one or more of the issues studied in the semester.
Undertaking research of the impacts of new technologies
Undertake pre-production planning and research related to the brief
Design multimedia product working with others
Undertake post-production planning and design
Attending and participating in workshops and seminars covering
- Skills in graphic design for multimedia
- Skills in multimedia design
- Advanced skills in researching a topic
Undertaking directed theoretical study on social and economic issues
in self managed research & in seminars on professional multimedia
practices and current professional work. You are expected to reflect
on existing examples of multimedia design, and incorporate best practice
in your work
Participation
in initial and interim group tutorials/crits and interim presentations
of Design Proposals to monitor your personal progress and understanding.
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completion, you should be able to demonstrate these learning outcomes
AYou should
be competent in researching an issue that relates to the incorporation
of new technologies into the modern social and economic structure
(Research)
B You should
be competent in skills for graphic production for multimedia.
( Production)
C Have a practical
experience and initial understanding of how to create a meaningful
multimedia project, taking into account current issues
(Visual analysis; Creative synthesis)
D You should
be competent in making and using flowcharts and storyboards
(Communication)
The content
in brackets relates to the key skills for postgraduate students
outlined in the student handbook
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which
will be assessed by
- Evaluation
of a multimedia artifact that demonstrates how one or more issues
concerning the integration of new technologies is affecting the
social and or economic structure of modern society. (A)(C)
- Evaluation
of your documentation, including visuals and content research
storyboards, scripts etc. (B)(C)
- Evaluation
of your project proposal for development in the Multimedia Authoring
module. (A)(B)(C)(D)
To achieve
a pass grade
The body of work must demonstrate the
identification of an issue related to the integration of new technology
into the culture; use of pre- and post- production documentation;
proper use of school facilities for content research and practical
research. Involvement in team output and learning should be evident.
To achieve a distinction
Your submission will contain evidence of how current communication
issues affect a multimedia solution to the set brief and address
the fundamentals of the problem. The work must address a problem
related to new technologies. The work should identify the specific
characteristics of multimedia and uses them in an appropriate way
which reflect the message(s) to be communicated. Detailed and effective
use of pre- and post- production documentation. Extensive and proper
use of school facilities for content research and practical research.
Key support of team activities
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you will need
access to these resources
Access to bookable
studio space and small lecture/seminar room with blackout and digital
presentation hardware.
Access to digital printing and storage
Computer workshop facilities and software
Video Camcorders
LST - 1 hour
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and refer to
these texts
New Media Technology:
Cultural and Commercial Perspectives, 1998 John V. Pavlik Allyn
and Bacon, ISBN 0-20527093-X
Communication
and Cyberspace, 1996, Lance Strate, Hampton Press ISBN1-57273-50-1
And supplied
on-line resources
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