Tweening is short for 'In-betweening'. Tradtional cel animation
is very time and labor intensive, so the practice developed where
the lead animator would draw the 'key frames' (the frames where
the action starts and ends) and an 'in-betweener' would draw the
actions between the key frames (in-betweening).
Flash does away with the job of the in-betweener. In these series
of tutorials you will experiment with both shape tweening (having
an object change from one shape to another) and motion tweening
(having an object move from one place to another).
Let's do a simple shape tween
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